More 3D WebKit: Now on OpenSceneGraph
This screencast shows an airplane flying over a WebKit-textured terrain. The actual stack used: WebKit to cairo to osgcairo to OpenSceneGraph to a custom GtkViewer on GtkGlExt. Connecting everything together, specially the mouse events, has been a little pain, but the result is pretty:
The actual resolution and refresh rate are much better than what seems in the screencast, on my lowly laptop it’s perfectly possible to read the page.