More 3D WebKit: Now on OpenSceneGraph

This screencast shows an airplane flying over a WebKit-textured terrain. The actual stack used: WebKit to cairo to osgcairo to OpenSceneGraph to a custom GtkViewer on GtkGlExt. Connecting everything together, specially the mouse events, has been a little pain, but the result is pretty:

An airplane flying over WebKit.

The actual resolution and refresh rate are much better than what seems in the screencast, on my lowly laptop it’s perfectly possible to read the page.

The article More 3D WebKit: Now on OpenSceneGraph by marcoil, unless otherwise expressly stated, is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.

Comments (2)

  1. proppy wrote:

    Great stuff, webkit osg integration is something I was looking forward, have you published your nodekit somewhere ?

    Thursday, March 20, 2008 at 13:46 #
  2. marcoil wrote:

    proppy: Not yet, first I wanted to clean and publish the Gtk integration. If you are really interested, I can send you the demo code.

    Tuesday, March 25, 2008 at 11:07 #