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March 14, 2008 / Marc Ordinas i Llopis

More 3D WebKit: Now on OpenSceneGraph

This screencast shows an airplane flying over a WebKit-textured terrain. The actual stack used: WebKit to cairo to osgcairo to OpenSceneGraph to a custom GtkViewer on GtkGlExt. Connecting everything together, specially the mouse events, has been a little pain, but the result is pretty:

An airplane flying over WebKit.

The actual resolution and refresh rate are much better than what seems in the screencast, on my lowly laptop it’s perfectly possible to read the page.

4 Comments

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  1. proppy / Mar 20 2008 13:46

    Great stuff, webkit osg integration is something I was looking forward, have you published your nodekit somewhere ?

  2. marcoil / Mar 25 2008 11:07

    proppy: Not yet, first I wanted to clean and publish the Gtk integration. If you are really interested, I can send you the demo code.

Trackbacks

  1. My first WebKit patch landed and I was on vacation! | Subject Code
  2. 3D WebKit: Code for the airplane OSG demo | Subject Code

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