This screencast shows an airplane flying over a WebKit-textured terrain. The actual stack used: WebKit to cairo to osgcairo to OpenSceneGraph to a custom GtkViewer on GtkGlExt. Connecting everything together, specially the mouse events, has been a little pain, but the result is pretty:
The actual resolution and refresh rate are much better than what seems in the screencast, on my lowly laptop it’s perfectly possible to read the page.
Great stuff, webkit osg integration is something I was looking forward, have you published your nodekit somewhere ?
proppy: Not yet, first I wanted to clean and publish the Gtk integration. If you are really interested, I can send you the demo code.
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