Tag Archives: game

del.icio.us bookmarks for July 29th, 2008 through July 31st, 2008

Philosophy Now: The Death of Postmodernism And Beyond - “Alan Kirby says postmodernism is dead and buried. In its place comes a new paradigm of authority and knowledge formed under the pressure of new technologies and contemporary social forces.”
Devs don’t need producers - Naughty Dog News - Page 1 // PS3 /// Eurogamer - Of […]

del.icio.us bookmarks for July 24th, 2008 through July 28th, 2008

littleb.org - home of the little b modular modeling language -
Ship or Shut Up - destraynor - “How a simple idea can gather momentum initially, and then some mould and fungii, and then a ton of other crap that no one wants as well.”
FOSDEM Video Recordings | FOSDEM -
so you want to build […]

del.icio.us bookmarks for June 20th, 2008 through June 24th, 2008

Scheme implementations suitable for “soft real-time” games and applications -
Valgrind Home -
KcacheGrindIndex - KCachegrind - Profiling Visualization
OProfile - A System Profiler for Linux (News) -
Symbian Foundation - “industry leaders are coming together to establish Symbian Foundation, to bring to life a shared vision and to create the most proven, open and complete […]

del.icio.us bookmarks for June 4th, 2008 through June 5th, 2008

Waterfall 2006 - International Conference on Sequential Development - I missed this conference until now!
bullet - Google Code - “Bullet 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics.”
George Orwell square in Barcelona (JPEG image) - The sign says “Area under surveillance in a 500m radius”.

del.icio.us bookmarks for May 9th, 2008 through May 12th, 2008

scribbles and lies - Inevitable - “Software Hero”, the next great videogame!
libgreat - “libgreat sits between your application and the standard libraries on your system. For each standard function, it intercepts calls and returns, on occasion, perfectly valid errors.”
daniel stone: random ramblings from some random dude - Yes, ChangeLogs should be always created from commit […]