Tag Archives: game

del.icio.us bookmarks for May 9th, 2008 through May 12th, 2008

scribbles and lies - Inevitable - “Software Hero”, the next great videogame!
libgreat - “libgreat sits between your application and the standard libraries on your system. For each standard function, it intercepts calls and returns, on occasion, perfectly valid errors.”
daniel stone: random ramblings from some random dude - Yes, ChangeLogs should be always created from commit […]

del.icio.us bookmarks for April 24th, 2008 through April 25th, 2008

Kaisergemuese - desktop input sharing hotness thingy, called “Mango Lassi” (Alternatively known as “GNOME Input Sharing”)
Commas, Turning Up, Everywhere | The Onion - America’s Finest News Source - The Onion is always funny, but this language joke is hilarious.
journal.stuffwithstuff.com » Blog Archive » Incremental Development for Games (Is Hard) - I thought it would be […]

del.icio.us bookmarks for March 28th, 2008 through April 1st, 2008

COBOL ON COGS - This year’s funniest, for me.
reviewboard - Google Code - Review Board is a web-based tool designed to help projects and companies keep track of pending code changes and make code reviews much less painful and time-consuming.
Erik Naggum - Wikiquote - “The novice-friendly software is more like a misbehaving dog: it shits […]

del.icio.us bookmarks for March 10th, 2008 through March 11th, 2008

Utu: stackish - Interesting data language inpired by Forth, can encode XML and s-expressions and it’s simple and fast to parse.
Inheritance is evil, and must be destroyed: part 1 - Substitute is-a relationships with has-a, recommends the author. I think that to really enable this, something like Scala’s inner classes is needed.
Huemul - “Huemul is […]

del.icio.us bookmarks for March 9th, 2008

Damien Katz: What Sucks About Erlang -
smuglispweeny: My Biggest Lisp Project - A great story on the development of a huge lisp application.
Controller - JavaScriptMVC - “Controller is an event delegation library that helps logically organize your event handlers.”
DadHacker » Blog Archive » Donkey Kong and Me -