More 3D WebKit: Now on OpenSceneGraph

This screencast shows an airplane flying over a WebKit-textured terrain. The actual stack used: WebKit to cairo to osgcairo to OpenSceneGraph to a custom GtkViewer on GtkGlExt. Connecting everything together, specially the mouse events, has been a little pain, but the result is pretty:

An airplane flying over WebKit.

The actual resolution and refresh rate are much better than what seems in the screencast, on my lowly laptop it’s perfectly possible to read the page.

4 responses on “More 3D WebKit: Now on OpenSceneGraph

Leave a Reply

Your email address will not be published.